While at the show, we spoke with Nvidia VP of applied deep learning research Bryan Catanzaro about the finer details of how the new DLSS works, from its revised transformer model for super ...
Credit: Earlier today we reported how Nvidia's DLSS upscaling tech went from an idea popping out of CEO Jensen Huang's head ...
Nvidia's Bryan Catanzaro suggests older RTX 3000 GPUs could potentially get Frame Generation The new Frame Generation model doesn't need an Optical Flow accelerator Tensor Cores could be the ...
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The best DLSS 4 feature might not be exclusive to RTX 50-series GPUs for long, according to Nvidia researcher.
According to Nvidia's own Bryan Catanzaro, it could be coming to the RTX 30 series GPUs as well. Previously, DLSS Frame Generation relied on specific hardware within Nvidia's RTX 40 series ...
Development of Nvidia's Frame Generation technology, which inserts AI-rendered game frames in between frames rendered in the traditional GPU 3D pipeline, was headed up by Bryan Catanzaro at Nvidia ...
While discussing the tech at at the consumer electronics show, Nvidia's VP of applied deep learning research, Bryan Catanzaro, said improving DLSS has been a continuous, six-year learning process.
According to Nvidia’s Bryan Catanzaro — the company’s DLSS champion — it might be possible to add features like DLSS Multi-Frame Generation to older generations of graphics cards.
With the RTX 50-series on the horizon primed for AI workloads, Nvidia’s Vice President of Applied Deep Learning Research Bryan Catanzaro claims that advancements in AI will ultimately ‘open up ...