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The much-memed-on icon spam of Ubisoft maps, showing collectibles and side activities galore, won't be there when you first start the game, crash landing on the inhabited moon of Toshara.
Ubisoft says Assassin's Creed Shadows will have less map icon 'hand-holding', more player-driven exploration "We wanted to craft an open world where information [becomes] a form of reward." ...
Ubisoft, so brutally maligned for its commitment to a very specific, aptly ubiquitous open-world structure of tower-climbing and icon-revealing, has arguably suffered the most, caught in this ...