When SPRIBE launched Aviator in 2019, the goal was straightforward: create a game that combined strategy, social interaction, and real-time decision-making in a format simple enough for anyone to ...
How Gresham Smith's real-time, game-like space planning platform blends hands-on layouts with instant digital feedback—making design faster, clearer, and more collaborative. Imagine how difficult ...
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'Realtime-with-pause is not dead,' says lead designer of turn-based game Star Wars Zero Company
When it was announced that Baldur's Gate 3 would have turn-based combat unlike its predecessors, I reacted like the little girl with the frog from The Cabin in the Woods: "The evil has been defeated!" ...
EA Advertising injects real-time ads into games just as Xbox and Valve split over the idea. What EA's platform does and why it matters for players.
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