Character design in animation is a way to tell stories. That can be with an expressive and fun viewpoint, taking us out of reality, and there are so many styles and aesthetics to explore. But the ...
Mechanized characters, such as clockwork automatons that move using a series of gears, go back hundreds of years. Now the most difficult aspect of their mechanical design, which took specialized ...
Xenoblade 2’s Collector’s Edition came with a large artbook, prefaced by an introduction by game director Tetsuya Takahashi. He talked about the meaning of character designs, and some differences in ...
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